This book in the Citybook series focuses on nighttime businesses, NPCs, and scenarios. From the front cover: A game-master’s aid for all. Deadly Nightside is a dark and dangerous excursion into the seedier section of Since CityBook III is a generic role-playing aid, no game specific statistics for. Citybook III has 7 ratings and 1 review. Jerry said: If you are looking for some unique establishments for the Gotham side of your fantasy metropolis thi.
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Citybook III: Deadly Nightside | RPG Item | RPGGeek
Liz Danforth provides an ok cover illustration but dynamite interior illustrations. They are also moderately interlocking but should be easily reskinned for your own dark cities.
These are generally good, except that the grey nighttside paper background on these are printed darkly, making them more difficulty to read. At the same time, the entry manages to provide some compelling NPCs with complex motivations.
Deadly Nightside Citybook IV: Two pages follow laying out the excellent generic description system for the book. An entry usually includes a basic description, layouts, NPC details and most usefully a set of scenario suggestions.
Deaely Gaulton marked it as to-read Mar 17, Hannu Kokko added it Aug 30, Mike Stackpole returns as sole editor of this page volume. But if I can get them into town, they will fly in every direction- going off to take care of business, follow up on clues, talk to important NPCs. Each book usually offers a set of links and threads to make it easy for the GM to connect different establishments together and create larger stories. Michael von Sacher-Masoch rated it liked it Jun 24, But GMs using more of them will discover value added content in these ties.
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Books by Michael A. Dacarson added it Jun 24, Just a moment while we sign you in to your Goodreads account. I also love The Well of Justice because it suggests quite a bit about the community.
Although the table of contents does divide the book into three parts, these lack overview pages dividing them. David Maple added it Mar 29, Yangtze rated it it was amazing Nov 15, Return to Book Page.
Citybook III: Deadly Nightside
Posted by Lowell Francis at 9: Linda Retterer rated it it was amazing Jun 25, When I used this in a game, I actually added a few Lovecraftian notes to this particular set up. Of course how well that works may depend on the level of magic in your campaign. It offers more gritty and street level material- further away from the high wizardry and the fantastic of some campaigns.
Sourcebook detailing people, organizations and establishments for the more dangerous sections of a city, useable with most fantasy rpgs. Several are groups and organizations operating in this part of the city- power brokers and forces the players could easily come into contact with.
Others are notable fantasy authors, like Jennifer Roberson and Dennis L.
It has great and rich NPCs, unusual entertainments and a few odd details that give it enormous character. There are no discussion topics on this book yet. Deadly Nightside covers the darker corners of fantasy cities.
Citybook III: Deadly Nightside by Michael A. Stackpole
The layout remains mostly the same as the previous entries in the series- two columns, with small margins and text abutting illustrations tightly. Other books in the series. NPC write ups focus on personalities and plot elements.
Strangely the book gives up on the sans-serif font cithbook in the first two in favor of a slightly smaller serif font that looks like Times.
The Bloodmoon School offers a neat place for combat training. Fighters, duelists, rogues and the like can be entertained and hooked by offering them a kind of dojo. Erin rated it it was amazing Jun 27, Not realizing social dangers can be just as potent as physical ones.
The Bloodmoon School has some great hidden plot hooks. Caroline Mars marked it as to-read Aug 17, Each volume presents generic businesses, locations, and organizations for a fantasy city. And I expect the areas PCs will most likely be interacting with.
This is one of the best of the Citybook series. His backstory could easily set up a whole campaign arc. On the other hand, picking the three I like the most presents an equally difficult challenge. All the citbyook read well and the connections between them feel natural and unforced.